
And if you are stuck, always look through your audio logs to see if there's anything there to point you in the right direction. If you're making sure to look and interact with everything, you're way more likely to come across the answer to the game's puzzle. Investigate every nook and cranny of Citadel Station, open every door you find and focus more on discovery than standard out-and-out goals. The truth is that exploration should always be your focus. You're free to explore as you please, making it easy to wonder: well, what am I supposed to actually do? You're thrust onto Citadel Station and, from there, the game just says go. This game isn't going to give you any idea of what your objectives are or how to accomplish them. This first one is a key thing to learn early while playing System Shock. Get the Laser Rapier as Early As Possible Use the Correct Ammo for the Correct Enemy If you're looking for a specific tip, use the links below to cycle between each of our main pointers: PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP.Play 15 Essential Tips and Tricks for System Shock Remake DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace. All new trope pages will be made with the "Trope Workshop" found on the "Troper Tools" menu and worked on until they have at least three examples.Pages that don't do this will be subject to deletion, with or without explanation.

All new pages should use the preloadable templates feature on the edit page to add the appropriate basic page markup. All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted.Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so.

